These settings are available only for the FBX format. Choose whether you want to export light sources and cameras using the corresponding check boxes. In the Source drop-down list, choose what you want to export: an object, floor, or the entire project. Any visible and renderable object or geometry with thickness can be exported to FBX. Set the File Format option to Autodesk FBX (.fbx) or Wavefront (.obj). To export a 2D object to an FBX file, increase its thickness to convert to a 3D object. There is no need for a separate OBJ or FBX converter in order to do this either. The FBX file format also supports animation and the native hierarchy in the scene. When you export FBX for VR or AR, object scale and materials would be preserved. Any visible and renderable object with thickness can be exported to FBX. FBX file can be read in both acsii and binary.
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